Monday Pointers

D4: The Return of OD&DITIES

One of the great fanzines of the past decade plus is back. While all the issues of OD&DITIES have been available at Dragonsfoot the last one was April 2004. I have a special affection for it as it is the first place I read Erin Smale’s Building the Perfect Class.

D6: Labyrinth Lord Advanced Edition Companion is out

One of my first posts wasIntermediate Dungeons and Dragons which discussed how I played AD&D back in the day, which was mostly B/X with the character and monster stats replaced with those from the hardbacks. Well, for those playing Labyrinth Lord who want to do the same thing you no longer need the hardbacks. The book is available as a free no art download, a pay PDF, and a hardback.

Just two this week as work plus three grad school classes (one with a final paper due this coming Sunday) has kept me busy. That said, I actually have content in draft form for this week so there will at least be Inspirational Art and Buried Treasures this week.

Intermediate Dungeons and Dragons

So, I finally settled on a system for Swords of the Red Sun, the classic D&D game I’m trying to get going.

I choose Basic Fantasy Roleplaying after seriously considering Rules Cyclopedia. The list of pluses and minus is interesting but BFRP had two things that made the choice.

One was players can order a new hard copy for the same price as a used copy of the Rules Cyclopedia. Actually, BFRP is $20 and RC runs $30 on eBay.

However, the other thing is BFRP is actually closer to the D&D I played than any printed version under the D&D label or the other two major simulacrum games. It is essentially BD&D without character races as discrete classes.

Which probably describes my AD&D1 games from 1979-1985 (junior high and high school) more than anything else. We used the PHB and the charts in the DMG but the actual rules were out of Holmes and B/X. No concept of segments, D6 initiative, and so on.

Looking back I’d have to say I’ve never played AD&D, just BD&D and, for lack of a better term, a hybrid I’ll call Intermediate Dungeons & Dragons.