D4: Interesting ideas from the first 15 years of roleplaying (1974 to 1989)
It is good to see people looking at the games of the era that are more obscure now (and even then). What is really interesting is I can only think of one game in the past ten years centered on one of those ideas. Necessary Evil is an explicit “play supervillians” game although even then the tone is different from Super Villians. I’m with Lowell (who writes Age of Ravens) that a retro-Reagan era game designed along the lines of Year of the Phoenix would be a near must buy.
D6: Play On Target
Speaking of Lowell Francis, I’ve been listening to this podcast (where he is one of four hosts) lately. It’s perfectly size for my commute and very interesting. The two genre episodes, for Horror and Supers, were especially interesting.
D8: Geoffrey_of_Monmouth, RPG Designer
Despite being familiar with Geoffrey’s idea of Britain being originally founded by Trojan refugees in his History of the Kings of Britain from my SCA days I never once though, “wow, this is a great idea for a campaign”. You know what, it is. I especially like his separation of adventure which reminds me of fantasy does have reality