Monday Pointers, 2012-06-04

D4: In Praise of the Comics Code
While I don’t 100% agree with Eric about DC (which may be due to my love being The Legion of Superheroes instead of other groups) I think he has a point. Four color heroes are a meme for a reason and in abandoning that completely the supers have become less. Watchman was supposed to be a deconstruction not an inspriation. In a related note, my recent Lulu order included a print copy of Mystery Men.

D6: Several Cities in Time
Ckutalik is exploring building an underworld built of ruined cities under the current one in his setting. Not only is this an interesting idea, but very historical. In fact, although Pillagers of Troy was originally conceived as a Pavis/Big Rubble type set-up this might work better.

D8: Mother Goose is My Dungeon Master
There is this great bit in the series Sports Night where several characters wish they could have more good ideas. A lot of my fellow bloggers make me feel the same way.

D10: For the Ultimate Rules Lawyer
While the idea of building a game’s rules from a blank page up via common law is a bit much in my experience most groups run by common law. For one, very few groups are single GM, single campaign all the time in my experience dating back to the late 70s. While by the 80s the “playing my character in Jim’s campaign” style has been replaced by “this is my character in Jim’s campaign” style it was still rotating GMs. Groups had common law that they used in all their games. You even had the legal factor of knowing a given judge’s style affect how you played.

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