Interesting stuff from last week’s trip through the gaming web.
Do you want to use the official background on Lolth and Drow in your campaign but what a different twist? Tim Brannan over at The Other Side has written up Lolth as misunderstood and betrayed but not evil. The evil of the Drow is mixed of justified and perversion of the faith by mortals. While the core ideas might not be 100% original the execution is inspiring? How inspiring you ask? While Tim provides write-ups for multiple editions of D&D and D20 Modern I couldn’t help but think of Runequest, specifically second edition. If you are interested in running what used to be called a Gateway campaign in a D&D type fantasy universe converting this to a RQ cult write-up could be quite a campaign centerpiece.
I mentioned Erin Smale’s article when I discussed culture specific character classes. It is based on the Rules Cyclopedia with both major optional rules, weapons mastery and secondary skills, in place. As such, its calculations will be a bit off if you aren’t using these rules. Also, given the actual XP values were around long before Mentzer wrote his version of D&D so I think Smale puts too much faith in the ability to extract values. That said, of the three systems I know for calculating values I like this one, with a couple of my own tweaks, the best.
I found Trollsmyth’s discussion of how Third Edition’s art reflected its differences from First Edition by a double back track. James Raggi IV referred to his old post on art while discussing the economic realities of his new boxed set project. In his art post James pointed to a couple of other art posts including our roll on the D8. While now over three years old I still find it informative not just about art but as a window into the mind of the OSR.
Just three die rolls this week in part because this is a spur of the moment idea. However, I’m announcing this as my blog’s first honest to goodness regular feature so I’ll be taking notes this week on where my gaming reading goes.